I have an Intuos Pro, about a year old.
I can't seem to get the back button -assigned to right-click- to work properly in the 3D viewport in Unity. It acts like a left-click (pen-tip) button. It works fine in other areas of Unity, but not for 3d viewport navigation. I have the front button assigned to middle-click and that works as it should, as does the tip.
In years past when I've had similar issues I was able to get around them by assigning the failing button to a "Modifier" instead. That's not working here.
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Why is the cursor on Windows a white dot or crosshairs? [FIXED]:
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